The UM2 progress is going smooth and today when I checked the number lines of code it is 10725! 262 KB (268 694 bytes).
The basics in Time trial mode is complete and I played for some time today just to tune the best time. With graphics and an even more tuned ship this mode will be [...]
Archive for November, 2008
Its over nine thousand!!!
Posted in Development log on November 23, 2008 | Leave a Comment »
Refactorize or what?
Posted in Development log on November 9, 2008 | Leave a Comment »
I rewrote the engine from scratch but took some elements from the old to save time. I finished the new particle system again now even more flexible and better performance: The last one is flexible on paper but in reality I realized that it isn’t at all.
I never regret rewriting or factorizing code and with [...]