With help from the Collada schema and just looking at the xml file I managed to parse and use the animation data from Collada files. I didn’t expect it to be this straight forward and easy cuz at the first glimpse of the Collada it looks rather complex. Since I figured out what to do [...]
Archive for June, 2009
EZ!
Posted in Development log on June 15, 2009 | Leave a Comment »
Another code session during a friday evening
Posted in Development log on June 12, 2009 | Leave a Comment »
Since a year ago, the days where I find my self to be coding is like… 95%.
It is fun and productive! What else is there to be needed?
I throw in a game or motocross session now and then (everyday) also.
I am currently working on a tool for our projects in the future and a new [...]
Software Astroido
Posted in Smaller or old projects on June 6, 2009 | Leave a Comment »
I needed a small “cooldown” project to smoothen the transition between a big project and having none (well I do have one). Anyway, I am / was planning for texturing and stuffs in the renderer just for fun but I do need to update my UM2 engine for future projects and that’s what I will [...]
Software Renderer
Posted in Development log on June 3, 2009 | Leave a Comment »
It is time to move on, bring all the experience and good memories and take a few steps forward. The UM2 project has been successful in my eyes. Despite that the game did not reach the finals in SGA2009 we learned a lot and ofc we had lots of fun on the road. The game [...]