So we built a small game for the warmup competition.
We didn’t really have the time to build this but we did it anyway because of our passion for making games.
Archive for the ‘Smaller or old projects’ Category
Games games games
Posted in Smaller or old projects on November 16, 2009 | Leave a Comment »
Software Astroido
Posted in Smaller or old projects on June 6, 2009 | Leave a Comment »
I needed a small “cooldown” project to smoothen the transition between a big project and having none (well I do have one). Anyway, I am / was planning for texturing and stuffs in the renderer just for fun but I do need to update my UM2 engine for future projects and that’s what I will [...]
Tetris!
Posted in Smaller or old projects on July 13, 2008 | Leave a Comment »
Who doesnt know what tetris is, well, as a gamer you do know.
Since I am taking a summer distance course I sat down this weekend to work on the last task.
It took less than 24 hours which might not be of intrest but that is why the game might appear to be stiff and that [...]
Bomberman
Posted in Smaller or old projects on April 16, 2008 | Leave a Comment »
After KidIcarus test project I felt comfortable enough to use DirectDraw in my project in gymnasium (100 hours). This is in late 2002.
Astroido
Posted in Smaller or old projects on April 16, 2008 | Leave a Comment »
My first realtime game in C++, lots of fun and finished around 2001-2002. I used openGL to print graphics and an ortho projection matrix.
Lots of old stuff with VisualBasic
Posted in Smaller or old projects on April 16, 2008 | Leave a Comment »
So I made some games between 1998-2000 in VisualBasic. The exact date for each project is forgotten and due to a hdd crash I cannot recover the actual date. Anyway , here is a list of screenshots!
Astroido:
Batman clone:
Blackjack:
Cometbusters:
Dxball:
Pansar:
Pokemon clone:
Poker: ( Published in PC-Hemma 2001 – 07
Snake:
“Thelife”: (C++)
Kidicarus Clone
Posted in Smaller or old projects on April 16, 2008 | Leave a Comment »
I worked on this game in yr 2002 and it was supposed to be a clone of whole kidicarus game, pretty big project after all. I didnt finish it but I also never had the intention to since this game is to test DirectDraw and C++ together. I also made a pretty good mapeditor which [...]